“Having to versus wanting to play: Background and consequences of harmonious versus obsessive engagement in video games” -CyberPsychology & Behavior (2009)
By Andrew Przybylski, Netta Weinstein, Richard Ryan, & C. Scott Rigby Published in CyberPsychology & Behavior, 12, 485-492 ABSTRACT: The present research examined the background and consequences of different styles of engagement in video game play. Based on self-determination theory and the dualistic model of